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Connected Learning Summit 2019
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Join a growing movement of innovators harnessing emerging technology to expand access to participatory, playful, and creative learning.
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Popular Symposia Events
#1
Digital Diversity: How Social, Cultural and Real Life Circumstances Shape Youth Digital Media Practices
#2
Struggle, Frustration, and Equity in Making & Connected Learning: Key Perspectives and Strategies
#3
Assessment in Library Makerspaces: Opportunities and Challenges
#4
Reclaiming Digital Futures - Integrating Digital Media in Informal Youth Development Programs
#5
Exploring Identity Construction in Virtual Reality Systems
#6
Notes as Nodes in Connected Learning
#7
Developing a Youth Esports Federation: A Case Study of Connected Learning in Action
#8
Three Approaches to Exploring Twin Cities PBS Educational Game Telemetry
#9
Dungeons & Dragons, Distributed
#10
The Future Is Now: Games as Assessment
#11
Designing Connected Learning: From Research to Resource
#12
Connected Learning Across Socio-Cultural Borders: Designing to Support Immigrant Parents
#13
What’s Art Got to Do With It?: Arts Integration Models as a Foundation for Connected Learning
#14
Reclaiming Your Space in STEM: Supporting Non-Dominant Youth Through Creative Expression With Representation and Cultural Resonance
#15
Game Data Analysis to Understand Players, Design and Learning
#16
Scaled Platforms for Kids Creativity
#17
Fair Play: Designing Accessible Games and Digital Experiences
#18
From Computational Equity to Computational Justice: Critical, Culturally Relevant and Social Impact Computing Education
#19
Connected Learning Experiences: Understanding Creativity, Materiality, Artistry and Affect in Computing
#20
Cultivating Creative Learning Communities Across Contexts: Opportunities, Challenges, and Potential Paths
#21
Scorpions, Snakes, and Crocodiles: Pitfalls and Aggressions to Avoid When Promoting a Diverse and Inclusive Culture of Collegiate Esports
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Julie Herrick
Desiree Wolcott-Cushman
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MD
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