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Thursday, October 3 • 6:00pm - 7:00pm
Election Lab: Where STEM Meets Civics

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Election Lab combines math and civics in a game-based learning platform for middle- and high-school students. It opens the eyes of learners to the hidden but strategic role of STEM professionals in increasingly data-driven presidential campaigns. The games present learners with one of several actual election scenarios from recent history--from landslides to very tight races. The game design is a hybrid of a board game and computer, leveraging advantages of both formats. The physical board game:
(1) uses large, high-resolution electoral maps and manipulatives;
(2) provides a hands-on experience;
(3) uses an intuitive and accessible format for planning and executing campaigns;
(4) increases accessibility for English language learners and others who may not benefit from traditional presentations of math concepts.
The accompanying computer:
(1) speeds up play with an interactive display that updates after each state battle;
(2) automatically calculates the Electoral Vote totals for each candidate;
(3) and most importantly, captures gameplay data for later statistical analysis and discussion.
The result is a novel informal learning program that uses math to understand strategies used in elections, and uses data generated from gameplay to allow learners to think like statisticians. Elections come alive when they are played, driving history learning. Finally, the experiencing an election from the point of view of a campaign strategist, and understanding the convoluted mechanics of the Electoral College first-hand, will engage future voters, especially for populations that have historically low voter participation.

avatar for Jasminka Criley

Jasminka Criley

MD, CEO, Indelible Learning
Health, Science, K-60 Education, Career Technical Education, Hands-on learning, PBL, GBL, 21st century learning, Medicine, Medical Pathways, Mentoring,
avatar for Stuart Criley

Stuart Criley

Chief Operating Officer, Indelible Learning, Inc.
Stuart Criley, MBA, has been developing multimedia teaching and testing programs for healthcare since 1998, and science and health educational programs for K-12 since 2008. Over the past 20 years, he has held numerous positions in developing educational software in science, health... Read More →

Thursday October 3, 2019 6:00pm - 7:00pm PDT
Pacific Ballroom C / Pacific Ballroom Patio 311 Peltason Dr., Irvine, CA, 92697