In this case study, the author examines closely at how a participant views transfer between one’s job and gameplay in practice. The thought process and problem-solving dispositions of Code Wizard, a lead mobile software developer in his 20’s, is unraveled over an hour of Minecraft (MC) gameplay where he builds an Iowa-themed rollercoaster. The author argues that the participant displays the same behavioral pattern in-game as expected in his full-time job. The argument is not for a causal relationship, but to claim that there can be a reflective relationship between playing sandbox games and one’s career responsibilities.