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Join a growing movement of innovators harnessing emerging technology to expand access to participatory, playful, and creative learning.
Friday, October 4 • 2:00pm - 4:00pm
Playful Projections and Programming

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In this workshop, participants will explore playful and immersive digital projections and use Scratch code to craft an interactive story or narrative. Participants will actively bridge physical and digital worlds by using projectors, webcams and Scratch to program playful interactions, using common tools and technologies available in many learning environments. With these tools, participants interact directly with the projected animations through their bodies and other materials, and will collaborate to create transformative, full-body immersive environments. The workshop will provide participants with a context in which they can reflect on how a playful attitude can drive exploration, curiosity, and learning in the physical and digital world. At the end of this session, we will facilitate a conversation about how this experience fits into everyone’s unique learning contexts and discuss different approaches to the use of digital and analog technologies and their possible hybridization.

This workshop is hosted by a collective of educators and researchers from diverse learning environments who have a common curiosity for immersive, mixed-reality experiences. We are educators from the Exploratorium, the Scratch Team at MIT, Reggio Children Foundation in Reggio Emilia, and Future University Hakodate in Japan.

Speakers
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Eric Schilling

Scratch Community Manager, Scratch / MIT Media Lab
avatar for Kristin Osiecki

Kristin Osiecki

Learning Designer, Massachusetts Institute of Technology Media Lab
Learning Designer on the Scratch team in the MIT Media Lab's Lifelong Kindergarten Group. Currently creating educational experiences which engage learners in creative programming activities with Scratch.
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Ryoko Matsumoto

Museum Educator, The Exploraotrium
avatar for Deanna Gelosi

Deanna Gelosi

Museum Educator and Activity Developer, Exploratorium
Activity developer and facilitator with the Tinkering Studio. Designs learning experiences at the intersection of art, science and technology. Currently researching MS/PhD or PhD programs for Fall 2020 admission in media arts and sciences, digital fabrication, learning sciences, computational... Read More →
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Lily Gabaree

MIT Media Lab
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Simona Cavalieri

Atelierista, Fondazione Reggio Children - Centro Loris Malaguzzi
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Federica Selleri

Atelierista - Maker Facilitator, Fondazione Reggio Children - Centro Loris Malaguzzi


Friday October 4, 2019 2:00pm - 4:00pm PDT
Emerald Bay C 311 Peltason Dr., Irvine, CA, 92697